June 9th, 2021
Imagine this scenario. You need to add a feature to your code. You spend some time trying to understand the code, then some more time refactoring it so that your feature would be easier to add, then you implement the feature. When you push your code, the feature is fine, but your teammates aren't entirely happy with the direction of the refactoring.
December 10th, 2020
As you may or may not know, in September 2020, the PHP Documentation Group has retired the manual for end-of-life PHP versions from the php.net site.
The legacy PHP documentation now lives at php-legacy-docs.zend.com. Myself, Zend and legacy enthusiasts will take care of fixing any inaccuracies through a GitHub repository.
July 11th, 2019
We all heard the question "how long will it take you to do this project?" Now imagine we were talking to an athlete.
July 3rd, 2019
When used without a second thought, nulls can make your life miserable and you possibly don't even realize that they're the ones that cause you so much pain. Let me explain.
March 8th, 2019
Any form of randomization in automated tests is a bad idea, yet everyone does it. It can lead to tests that fail unpredictably, while giving a false sense of confidence every time that they don't fail. Randomizing is basically hoping that with enough builds, we may find a bug that existed all along.
February 23rd, 2019
Say you run the latest PHP version on your machine, but the server runs PHP 5.5. This means that when you decide to add a Composer package, it might propose a version that may not be installable on the server.
February 15th, 2018
Every public speaker is different, so let me tell you to what I personally pay attention in post-talk reviews.
January 26th, 2018
I gave myself a challenge: to test a legacy "controller" in isolation, yet with minimal impact on the original code.
January 4th, 2018
I set out to redesign my blog and throw in my consulting services in there. I decided to try a few techniques that I learned over the past couple of months, to get some practice. 90% of my work consists in experimenting, so that my customers would later benefit from the results.
January 26th, 2017
I saw a tweet earlier today “there seems to be this obsession with turning everything into an object”. Here’s a detailed response as to why using objects instead of arrays is a good idea, in my opinion. The Problem I once took over a project written in ActionScript 3. It was a fairly simple project. Five mini-games […]