Simplify camera parameters in pv3d

I’ve been supplied a 2D sketch of what my 3D world (PaperVision3D) will look like. The hardest part was matching the perspective by carefully positioning the camera. Having no other way than trial and error and a total of 7 different parameters, I quickly went nuts. This is a time consuming task: changing the values,…

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PaperVision3D and JigLib

I experiemented with┬áPaperVision3D and JigLib last week. Since JigLib had a plugin specifically designed for PaperVision3D, making the two work together was a breeze. The only thing that really bothered me is the fact that when I applied a force on a body, it rolled instead of gliding smoothly along the surface. I’m used to…

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Flex 3D and Wiimote

I haven’t blogged in a while. Too much work to catch after the conference. I’m having a lot of fun with 3D in Flex lately. I found this really great open source library papervision3d. It’s incredibly easy to use. I got the hello world to run in my existing Flex app in under 5 minutes…

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